/*
Copyright (C) 2003-2007 MySQL AB, 2009, 2010 Sun Microsystems, Inc.
All rights reserved. Use is subject to license terms.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef NdbEventOperation_H
#define NdbEventOperation_H
class NdbGlobalEventBuffer;
class NdbEventOperationImpl;
/**
* @class NdbEventOperation
* @brief Class of operations for getting change events from database.
*
* Brief description on how to work with events:
*
* - An event, represented by an NdbDictionary::Event, i created in the
* Database through
* NdbDictionary::Dictionary::createEvent() (note that this can be done
* by any application or thread and not necessarily by the "listener")
* - To listen to events, an NdbEventOperation object is instantiated by
* Ndb::createEventOperation()
* - execute() starts the event flow. Use Ndb::pollEvents() to wait
* for an event to occur. Use Ndb::nextEvent() to iterate
* through the events that have occured.
* - The instance is removed by Ndb::dropEventOperation()
*
* For more info see:
* @ref ndbapi_event.cpp
*
* Known limitations:
*
* - Maximum number of active NdbEventOperations are now set at compile time.
* Today 100. This will become a configuration parameter later.
* - Maximum number of NdbEventOperations tied to same event are maximum 16
* per process.
*
* Known issues:
*
* - When several NdbEventOperation's are tied to the same event in the same
* process they will share the circular buffer. The BufferLength will then
* be the same for all and decided by the first NdbEventOperation
* instantiation. Just make sure to instantiate the "largest" one first.
* - Today all events INSERT/DELETE/UPDATE and all changed attributes are
* sent to the API, even if only specific attributes have been specified.
* These are however hidden from the user and only relevant data is shown
* after Ndb::nextEvent().
* - "False" exits from Ndb::pollEvents() may occur and thus
* the subsequent Ndb::nextEvent() will return NULL,
* since there was no available data. Just do Ndb::pollEvents() again.
* - Event code does not check table schema version. Make sure to drop events
* after table is dropped. Will be fixed in later
* versions.
* - If a node failure has occured not all events will be recieved
* anymore. Drop NdbEventOperation and Create again after nodes are up
* again. Will be fixed in later versions.
*
* Test status:
*
* - Tests have been run on 1-node and 2-node systems
*
* Useful API programs:
*
* - ndb_select_all -d sys 'NDB$EVENTS_0'
* shows contents in the system table containing created events.
*
* @note this is an inteface to viewing events that is subject to change
*/
class NdbEventOperation {
public:
/**
* State of the NdbEventOperation object
*/
enum State {
EO_CREATED, ///< Created but execute() not called
EO_EXECUTING, ///< execute() called
EO_DROPPED, ///< Waiting to be deleted, Object unusable.
EO_ERROR ///< An error has occurred. Object unusable.
};
/**
* Retrieve current state of the NdbEventOperation object
*/
State getState();
/**
* See NdbDictionary::Event. Default is false.
*/
void mergeEvents(bool flag);
/**
* Activates the NdbEventOperation to start receiving events. The
* changed attribute values may be retrieved after Ndb::nextEvent()
* has returned not NULL. The getValue() methods must be called
* prior to execute().
*
* @return 0 if successful otherwise -1.
*/
int execute();
/**
* Defines a retrieval operation of an attribute value.
* The NDB API allocate memory for the NdbRecAttr object that
* will hold the returned attribute value.
*
* @note Note that it is the applications responsibility
* to allocate enough memory for aValue (if non-NULL).
* The buffer aValue supplied by the application must be
* aligned appropriately. The buffer is used directly
* (avoiding a copy penalty) only if it is aligned on a
* 4-byte boundary and the attribute size in bytes
* (i.e. NdbRecAttr::attrSize() times NdbRecAttr::arraySize() is
* a multiple of 4).
*
* @note There are two versions, getValue() and
* getPreValue() for retrieving the current and
* previous value repectively.
*
* @note This method does not fetch the attribute value from
* the database! The NdbRecAttr object returned by this method
* is not readable/printable before the
* execute() has been made and
* Ndb::nextEvent() has returned not NULL.
* If a specific attribute has not changed the corresponding
* NdbRecAttr will be in state UNDEFINED. This is checked by
* NdbRecAttr::isNULL() which then returns -1.
*
* @param anAttrName Attribute name
* @param aValue If this is non-NULL, then the attribute value
* will be returned in this parameter.
* If NULL, then the attribute value will only
* be stored in the returned NdbRecAttr object.
* @return An NdbRecAttr object to hold the value of
* the attribute, or a NULL pointer
* (indicating error).
*/
NdbRecAttr *getValue(const char *anAttrName, char *aValue = 0);
/**
* See getValue().
*/
NdbRecAttr *getPreValue(const char *anAttrName, char *aValue = 0);
/**
* These methods replace getValue/getPreValue for blobs. Each
* method creates a blob handle NdbBlob. The handle supports only
* read operations. See NdbBlob.
*/
NdbBlob* getBlobHandle(const char *anAttrName);
NdbBlob* getPreBlobHandle(const char *anAttrName);
int isOverrun() const;
/**
* In the current implementation a nodefailiure may cause loss of events,
* in which case isConsistent() will return false
*/
bool isConsistent() const;
/**
* Query for occured event type.
*
* @note Only valid after Ndb::nextEvent() has been called and
* returned a not NULL value
*
* @return type of event
*/
NdbDictionary::Event::TableEvent getEventType() const;
/**
* Check if table name has changed, for event TE_ALTER
*/
bool tableNameChanged() const;
/**
* Check if table frm has changed, for event TE_ALTER
*/
bool tableFrmChanged() const;
/**
* Check if table fragmentation has changed, for event TE_ALTER
*/
bool tableFragmentationChanged() const;
/**
* Check if table range partition list name has changed, for event TE_ALTER
*/
bool tableRangeListChanged() const;
/**
* Retrieve the GCI of the latest retrieved event
*
* @return GCI number
*/
Uint64 getGCI() const;
/**
* Retrieve the AnyValue of the latest retrieved event
*
* @return AnyValue
*/
Uint32 getAnyValue() const;
/**
* Retrieve the complete GCI in the cluster (not necessarily
* associated with an event)
*
* @return GCI number
*/
Uint64 getLatestGCI() const;
/**
* Retrieve the TransId of the latest retrieved event
*
* Only valid for data events. If the kernel does not
* support transaction ids with events, the max Uint64
* value is returned.
*
* @return TransId
*/
Uint64 getTransId() const;
/**
* Get the latest error
*
* @return Error object.
*/
const struct NdbError & getNdbError() const;
#ifndef DOXYGEN_SHOULD_SKIP_INTERNAL
/** these are subject to change at any time */
const NdbDictionary::Table* getTable() const;
const NdbDictionary::Event *getEvent() const;
const NdbRecAttr *getFirstPkAttr() const;
const NdbRecAttr *getFirstPkPreAttr() const;
const NdbRecAttr *getFirstDataAttr() const;
const NdbRecAttr *getFirstDataPreAttr() const;
// bool validateTable(NdbDictionary::Table &table) const;
void setCustomData(void * data);
void * getCustomData() const;
void clearError();
int hasError() const;
int getReqNodeId() const;
int getNdbdNodeId() const;
#endif
#ifndef DOXYGEN_SHOULD_SKIP_INTERNAL
/*
*
*/
void print();
#endif
private:
#ifndef DOXYGEN_SHOULD_SKIP_INTERNAL
friend class NdbEventOperationImpl;
friend class NdbEventBuffer;
#endif
NdbEventOperation(Ndb *theNdb, const char* eventName);
~NdbEventOperation();
class NdbEventOperationImpl &m_impl;
NdbEventOperation(NdbEventOperationImpl& impl);
NdbEventOperation(const NdbEventOperation&); // Not impl.
NdbEventOperation&operator=(const NdbEventOperation&);
};
typedef void (* NdbEventCallback)(NdbEventOperation*, Ndb*, void*);
#endif